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COMPUTER APPLICATIONS
PROJECT 1 : MODELLING OF AN ARCHITECTURAL DESIGN
work in progress

Importing background bitmap
VIEW > BITMAP BACKGROUND > PLACE - To import the floor plan or CAD drawings of the building in order to be traced into precision

placing the background bitmap
After placing the background bitmap, make sure it is on the C-plane

Export .3dm to .3ds
Select building model > File > Export selected > Choose file type > .3ds (3dsmax file format)

Importing background bitmap
VIEW > BITMAP BACKGROUND > PLACE - To import the floor plan or CAD drawings of the building in order to be traced into precision
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RENDER IMAGES
Without Materials and Lighting
work in progress




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PROJECT 2A : STILL RENDERING WITH MATERIALS, LIGHTS, CAMERA VIEWS WITH SITE CONTEXT
work in progress

Screenshot (5).png

Screenshot (6).png

z3.jpg

Screenshot (5).png
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RENDER IMAGES
After Post-production (via Photoshop)
work in progress


PROJECT 2B: STILL RENDERING WITH MATERIALS, LIGHTS, CAMERA VIEWS WITH SITE CONTEXT
work in progress

place camera for interior view

view of interior without furniture 1

interior render 2

place camera for interior view
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RENDER IMAGES
After Post-production (via Photoshop)
work in progress


PROJECT 3: ANIMATION
work in progress

Use NURBS CURVEs
To create a path for your walkthrough camera

Walkthrough assistant
Create new walkthrough camera

Composition
Combine different clips altogether in video editing software (iMovie [MAC]) add sound effects, adjust colours, cut and compose video

Use NURBS CURVEs
To create a path for your walkthrough camera
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ANIMATION
After Post-production (via iMovie)
work in progress
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